摘 要
许多人在大城市艰苦奋斗,养家糊口的同时,内心深处也有着对大自然的美好向往,“世界这么大,我想去看看”说出了很多人心中所想,但苦于现实压力,只能一拖再拖。
本项目拟开发一个基于Unreal引擎的步行模拟器,其中包含了森林、雪景、沙滩三个场景,使用Unreal引擎的蓝图系统完成整体逻辑、Niagara系统完成下雪的效果、Sequencer系统录制过场动画、材质系统制作相关材质、UMG系统完成界面的搭建,最终让人们可以在闲暇时候打开电脑,即可体验到户外的美丽风光,同时可以自己定义想要听的背景音乐,在美景与音乐之中找到内心的宁静。
关键词:步行模拟器 蓝图 Unreal Sequencer Niagara
Abstract
Many people struggle hard in big cities to support their families, but at the same time, they also have a deep yearning for the beautiful nature. "The world is so big, I want to see it" says what many people want, but they can only put it off again and again because of the real pressure.
This project plans to develop a walking simulator based on Unreal engine, which includes three scenes: forest, snow and beach. The blueprint system of Unreal engine is used to complete the overall logic, Niagara system is used to complete the effect of snow, Sequencer system is used to record cutscenes, material system is used to make relevant materials, and UMG system is used to complete the interface construction. Finally, people can open the computer at their leisure time and experience
Key words: Walking Simulator; Blueprint; Unreal; Sequencer; Niagara
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